Lueny Morell

Managing In-Class Learning Experiences in Flipped Classrooms

In this ongoing series focused on flipped and active-learning classrooms, we’re taking a deeper look into how to create successful learning experiences for students. We’ve examined how to encourage students to complete pre-class work, how to hold students accountable for pre-class work, and how to connect pre-class work to in-class activities. Now let’s focus on the challenge of managing the in-person learning environment.Read more Managing In-Class Learning Experiences in Flipped Classrooms ›

Source: Managing In-Class Learning Experiences in Flipped Classrooms


What is the value of one of life’s biggest decisions?

Chronicle of Higher Education has just published this report on how academic leaders are facing a continuously changing state of admissions and how is the value of higher education calculated. It looks at emerging trends in incoming classes, demographics and marketing, and other enrollment issues and how institutions are dealing with what’s next for the current high-cost, high-discount model of higher education. Teaching is discussed.

 


Quality in the Undergraduate Experience – What, How, Who?

New report from the US National Academies (downloadable free here) discusses a good list of topics and makes suggestions to enhance the quality of the UG experience, including these:

  • Definition and improvement of quality
  • Learning approaches inside & outside of the classroom
  • The role of IT, data and accreditation
  • Suggested actions (data collection, best practices and case studies, learning from other industries)

How college loans exploit students for profit

 

“Once upon a time in America,” says professor Sajay Samuel, “going to college did not mean graduating with debt.” Today, higher education has become a consumer product — costs have skyrocketed, saddling students with a combined debt of over $1 trillion, while universities and loan companies make massive profits. Samuel proposes a radical solution: link tuition costs to a degree’s expected earnings, so that students can make informed decisions about their future, restore their love of learning and contribute to the world in a meaningful way.

I’ve always believed that Universities are the biggest most profitable “business” in the US and other countries – have had big discussions about this with colleagues. This presentation confirms my point. I agree with Sajay Samuel that somehow the business model has to change and those accountable need to transform themselves to place the student at the center. PUNTO.

 


Game to Learn Strategic Collaboration

 

A new game that helps players, from all backgrounds and ages, learn how to form collaborative business relationships by role playing!

Join in the crowdfunding phase and get a free copy of the game for you, your students, colleagues and friends!

You can visit this innovative Kickstarter project at: http://kck.st/1OkvzAI


Páginas